Thief

The Thief is a Criminal who can see if a Mystic is in play and is protected from one Shadow attack.

Night Actions
On the first night the Thief opens their eyes, alongside the other Criminals and recognises each other.

Once in the game, from the second night onwards the Thief may open their eyes at night during a Mystic's turn. The Thief then closes their eyes before the Mystic takes their night action, from that night onwards the Thief is protected from the first Shadow attacks it receives.

When opening their eyes during a Mystic's turn, the Thief must open their eyes as soon as the Mystic name is called and quickly get the attention of the moderator.

Winning Conditions
The Thief wins when all shadow creatures are eliminated, also there must be least one Criminal alive and there are no Guards alive.